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ChanRPG suggestion topic!
FoxBoyDate: Thursday, 01 October 2009, 3:13:02 PM | Message # 1
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ChanRPG Sggestion Topic
What ideas do you have for me? :glad:

The current version is v0.5.3

I am currently looking for ideas in:


  • Magic spells
  • Weapons
  • Useable items
  • Status effects (buffs, attack boost, whatever you call them)
  • Any other features to the game you had in mind.

Oh, and these things are already planned:


  • tech and magic attacks
  • MP, INT, WIS.
  • fair gold earningsneva :3 *shot*
  • stat effects
  • ability to use some items in and out of battle

Thus, with that completed, we move up to v0.6! grin

Also, I felt that a changelog was in dire need, so i decided to start one at v0.5.2

Please read all the suggestions before you place your own to prevent repeating smeone else's idea.

Thank you, please come with creativity! happy

Message edited by FoxBoy - Thursday, 01 October 2009, 3:18:45 PM
 
TominariDate: Thursday, 01 October 2009, 3:22:20 PM | Message # 2
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A few Magic Spells could be Cure. (Brings back lost HP)
Thunder
Fire
Tornado
Blizzard
Meditation (Brings back lost MP)

All i can think of for now

 
FoxBoyDate: Thursday, 01 October 2009, 3:48:55 PM | Message # 3
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Will do! Good job tomi smile
 
TominariDate: Thursday, 01 October 2009, 5:46:07 PM | Message # 4
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FoxBoy... I like your avatar.

What kind of items?

Weapons are nice! You could have clubs, blades, daggers, fighting gloves?, and not really sure.

Accuracy Star is a good... boost thing?... Increases accuracy for a limited time only... I mean a limited amount of time
Maybe a boost thing for defense. Can't think of a name. Defense Shield sounds cheesy but it's a name!

I'll get back to you when I can think of anything else.

 
FoxBoyDate: Thursday, 01 October 2009, 7:28:23 PM | Message # 5
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Whao information overload :P

Avatar: Thanks. I like your avatar too smile

Weapons: Those are good weapon types. Any weapon type is good. Now they just need names. wink

Accuracy Star: Definitely! But let's go by number of turns.

Defense Shield: That too. How about we both think of some names for it and meet sometime on it.

Anything else: Ok Tomi, thanks! You're always a great help to me biggrin

Message edited by FoxBoy - Thursday, 01 October 2009, 7:28:50 PM
 
TominariDate: Friday, 02 October 2009, 3:12:22 PM | Message # 6
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Haha, sorry I have a lot on my mind tongue

Yeah, amount of turns works too. I was just saying what came to mind. Which was limited time only.. :P

-looks to see if any else has idea-

Weapon names are hard lol... I'm not good with names or describing things.

If there's something to increase defense, maybe there should be something to increase attack... It makes sense to me...

Equally there should be something for evasion.

 
FoxBoyDate: Saturday, 19 December 2009, 6:57:00 PM | Message # 7
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Anybody else got suggestions for us? smile

I am bored. I always am.
 
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